Now on second: how piracy affects the gaming industry? The answer is obvious: the pirates discourage developers of buyers, those not profits and as a result of raising prices even higher, which would discourage shortage by copies sold. K What does it lead? – Right to that that is enhanced "price factor" t. E. more games are the less people buy them and also, again, increases the degree of confrontation between the buyers and developers. After all, those who buy games at high prices are unlikely to remember the developer with a kind word And then everything is repeated on a new, people once again prefer pirated products license, developers once again inventing the protection and raise their prices. The road to "nowhere" is entering a new twist This is such here – no picture is gay. Who is to blame and what to do? Blame greed, greed of developers who invent anything just to knock on more money from users, forgetting that it is impossible to cut the branch on which you sit and offended today, users will run tomorrow to the pirates.
The fault is not less greedy users who are accustomed to getting everything on a silver platter, forgetting that the games they play is a labor of other people who live for the money that will receive for the sale of this game. As you can see in this situation, the pirates only a symptom, not the disease itself. Only fight with the pirates without solving the problem completely it is like to shoot down the temperature during the flu is not treating the patient – to sense zero. PS: Still, if you think about who should take the first step it should be just the developers. Their fault all the same more than buyers. After all, developers can directly influence the situation, virirovat prices, making conditions more humane for different countries (after $ 20 dollars and 20 dollars, we are two big differences), etc. But they prefer to make, rather than interest. And as time until the developers do not change their attitude to customers and understand that this is dependent on the users, developers, and not vice versa that piracy is, alas, immortal.